Regardless of your opinion of the new Daemon Psychic Powers, one thing is true, they are now almost twice as random as before. The one benefit of having only 3 powers and a primaries was that it was much more likely to get a power that you wanted with a relatively small investment in mastery levels. Let’s explore the revised Slaanesh discipline.
Discipline of Excess
Lash of Slaanesh appears to be unchanged. It is a 24″ S6 rending beam. Beams are great for getting around jink or invisibility (as you don’t target a unit, but rather a point on the table). That said, S6 rending will generally fail to ignore most armor saves and will need lucky rolls to glance/penetrate vehicles. Lash feels like a poor compromise between great powers like Psychic Shriek and Bolt of Change. Luckily Slaanesh psykers can roll on Telepathy.
I found a “lost post” from just before my shoulder surgery back in April, 2015. I needed some plague bearers just in case I needed to summon them in a game. I’ll post a full tutorial when I work on the next batch of plague bearers, this is just a quick how-to. I have some older metal models that I need to paint as well.
My latest project has garnered me a lot of positive feedback. I teased a picture of “George” in my army picture a few weeks ago. I’m just getting to the quick and dirty tutorial for those that are interested in the colors and techniques used.
I find that I really enjoy painting larger models. They tend to be both a bit more forgiving technically and easier to work on. Once I “finished” the bloodthirster, I decided to take up a project that had been sitting on my shelf since Christmas of 2013. I’ve already brought the wings into the same color sequence as the body, but forgot to take a picture.
I recently ran across a company that makes bits compatible with the Sisters of Battle esthetic, including this cool themed Hunter-Killer Missile. You should check them out. I’ve got an order of one of each of their items that I’m waiting on. I’ll post pictures and a review when they arrive.
No Mercy 2: Revenge of the Imperium is the second tournament that LUMP will have run, come June 14, 2015. Tickets went up for sale on Sunday night, and less than 48 hours later 28 of the 48 spots have been reserved and paid for. Whether a renewed interest in competitive play brought on by the ITC, BAO and LVO is in play, or people heard about the level of prize support given out at the first No Mercy, or the fact that we run a tight event has helped, I’m thrilled to have the initial response be so positive.
That said, if you’re on the fence about attending don’t wait too long to get your ticket.
Depending on which blogs you read and which podcasts you listen to, you might have heard that competitive 40K is dead, or dying, or so out of control its not fun. Evidently the 2015 Adepticon 40K main event didn’t sell out in under and hour (as I’ve heard it has the past few years) and this is being touted as proof positive. I know that the last three years, since the demise of 5th edition, locally our tournament scene has been hurting a bit. The local premiere event sold out at 90 players in January 2012. We’ve been lucky to sell half that number of tickets the last 3 years. This gave rise to a feeling of doom and gloom about the state of competitive 40K. However, with the conclusion of the 2015 Las Vegas Open, hosted by Frontline Gaming, that cloud appears to have lifted.
After the Las Vegas Open, and my horrible showing with a Thunderwolf Cavalry army, I’ve decided to revert to my 40K roots and dedicate the rest of 2015 to playing Chaos Daemons competitively again. I made a solid 4-2 showing at the 2014 BAO with Chaos Daemons, taking 32nd place out of 114. Somewhat self-limited by my habit of playing mono-Tzeentch, a habit of mine since I picked up the army in 2011. At the LVO I had the opportunity to watch Nick Nanavati in his 7th round
draw loss to Sean Nayden. His ability to make the most of an otherwise fickle codex inspired me to double down on Chaos again for the 2015 ITC. Drawing from that inspiration, as well as friends asking me how to build a viable Chaos Daemon list, I’m writing this series of articles. This first entry in the series will be an overview of how the codex works and the units that I think are worth a second look.
My current army has a paint scheme inspired by Erin Morgenstern’s, ‘The Night Circus’. It’s a wonderful novel in the fantasy genre with some of the best imagery that I have ever had the pleasure of reading. For anyone who hasn’t heard of ‘The Night Circus’, the style for the army is very close to a Frank Miller graphic novel, like ‘Sin City’. The style is monochromatic with just a few hints of red.
GW released a minor FAQ today for the Space Marines codex, here.
It consists of replace the words “area terrain” with “battlefield terrain” for the Scout cluster mines.