Tyranid Vanguard Infestation Pre-Order

Update: 7:43 am

The Tyranid Vanguard Infestation dataslate is now up for pre-order on Black Library.  More info just in from Eddie at GW Digital:

“The Tyrannic War Veterans might have their work cut out for them next week though, as book one in a brand new Tyrannid Dataslate trilogy is released. The first instalment, Vanguard, deals with the insidious first wave of Tyranid attackers. It contains new background, missions and five new Tyranid formations to use in your games. You can pre-order a copy now, ready to download a week today.”

Also, Eddie says we can have multiple formations in a single Tyranid army:

Screen Shot 2014-01-18 at 7.45.38 AM

Continue reading

Rumor: Three Tyranid Dataslates Incoming

gribble

Updated: 9:03 PM PT

Just an hour ago, Eddie, announced on the Games Workshop: Digital Editions Facebook page that we’ll be seeing 3 data slates for Tyranids incoming in the near future:

“We announced in this month’s issue of White Dwarf that, starting later this month, the first in a trilogy of new Tyranid Dataslates will be released.  All three of these are going to have new datasheet formations for Tyranid armies to use, and if you’re a fan of Genestealers (I know i am, far to many games of Space Hulk in my teenage years), I think you’re going to like the first installment in the trilogy.”

Continue reading

Zone Mortalis Series (Part 1)

Zone Mortalis board at Warhammer World

Zone Mortalis board at Warhammer World

I’ve been aware of the Warhammer 40k-based game, Zone Mortalis, for about two years now.  Zone Mortalis is a rule set created and maintained by Forge World and it reminds me of one of my all-time favorite games, Space Hulk.  I would say that if you wanted to recreate the feel of Space Hulk using your existing models and rules, and play something other than Blood Angels or Genestealers then you want to try Zone Mortalis.

If you want to get straight to the meat and potatoes, so to speak, then the rules are freely published on the Forge World website here:
http://www.forgeworld.co.uk/Downloads/Product/PDF/z/ZM6thUpdate.pdf Continue reading

Anything goes in 40K games at Warhammer World?

m3390045a_WHW_events_hall_2013_749x300

The Warrior’s Code is a document maintained by the staff at Warhammer World, Games Workshop’s own massive gaming facility at their headquarters in Nottingham, England.  This is seen as one standard on which other players base what is “legal” in their games in so much as it drives list building for many people in the UK who travel to Warhammer World for major events such as the Throne of Skulls.

The latest version, 1.4, released today, now includes these additions to legal army lists for Warhammer 40K:

  • A Warhammer 40,000 Codex and/or Codex Supplement
  • The Escalation, Death from the Skies and Stronghold Assault publications
  • A Forge World publication (including digital updates)
  • Forge World Experimental Rules
  • Dataslates
  • The “Horus Heresy” publications will only be in use where the Event Pack specifically says so.

http://www.games-workshop.com/MEDIA_CustomProductCatalog/m3720191a_Warriors_Code_2014_V1.4.pdf

Update: What does this mean for you local gaming meta?  Maybe nothing, but it continues to trend towards allowing everything and the kitchen sink into 40K games.  Food for thought.

In case you want to see v1.3 (just released a few months ago) I’ve linked it here:
http://www.games-workshop.com/MEDIA_CustomProductCatalog/m3640318a_Warriors_code_V1.3.pdf

Rumor: Changes coming to White Dwarf (again)

Updated at 11:15am

Today we have a rumor that White Dwarf as we have known it for a little over a year is now history.  It is rumored to be replaced with a monthly hobby magazine and a weekly advertising product.  I subscribed to WD Digital exactly one year ago and have enjoyed the electronic delivery, but have been disappointed by the long-term value of the article content.  I miss the old White Dwarfs that included more regular and in-depth hobby articles.  Content on painting, kit-bashing, terrain building and sample rule sets offer long-term value.  Advertising content for the next month’s release sits on the shelf.

So, if this rumor is true then I ‘m hopeful that this may swing the pendulum back towards good hobby content.  However, no word on how existing subscriptions will translate into one or both of the new products.  I, for one, am glad my subscription doesn’t renew until mid February.  I’m waiting with judgement reserved.

Natfka reports some details here:
http://natfka.blogspot.com/2014/01/the-monthly-white-dwarf-magazine-is-dead.html

And, if you can read German, you can get a little more detail here:
http://www.brueckenkopf-online.com/?p=98034

An introduction of a new and expanded White Dwarf team with a few new faces might support this rumor.  Perhaps the staff is gearing up to produce more content:
http://www.games-workshop.com/gws/wnt/blog.jsp?pid=12500106-gws

Update: From Natfka:

White Dwarf Visions (New White Dwarf), is coming soon, February 1st, and there will be new issues every Saturday.  The prices are as follows, and will only be sold at GW Stores and Independents…. no newstands.
– £2.40, €3.20, US$4, CA$5, Aus$6, NZ$7, 25rmb, 12zl, 500¥, 30dkr, 35skr, 35nkr

Whats being revealed is that the magazine will be 32 pages of whats new and exciting in the hobby this week, new releases and other news. There will also be new features that will include hobby oriented material, like techniques for painting and modeling, and new rules, and new authors.

Simple Airbrushing – Screamers of Tzeentch

20131211-074508.jpg

Ihad been holding off on painting my new plastic Screamers for some time (I actually painted them last September and have been searching for pictures I took ever since).  I won two boxes of three at the Nor Cal Team Tournament in Stockton, CA at Heroes on Paper in early 2013.  A painting award at Olde World Gaming in Elk Grove in mid 2013 netted me another box of three.  I love all my metal screamers for their sleek simplicity, but I also love the detail and ability to customize the new plastic kit.  I was able to assemble all nine screamers without any two models having the same options; love it!

They say mimicry is the greatest form of compliment.  This tutorial is my slight twist on one already published by Element Games.  You can find their tutorial linked just below.  The color scheme is the same, the general approach is the same, I’ve just made some slight modifications to technique, order, basing and a few other minor things here and there.

http://www.elementgames.co.uk/forums/1-day-daemons-painting-screamers-t236.html

Continue reading

Cool things I found around the Interwebz (1/7/2014)

As I search through the endless blogs and myriad forum threads I occasionally come across some really interesting pictures, painting techniques or modeling ideas.  Here are a few that I think you all might be interested in.  I found these back in December, but with the holidays I got delayed in posting them up.

Probably the coolest set of Khorne daemon conversions and grim-dark object-source lighted (OSL) models I’ve seen in the last few months.

http://www.lounge.belloflostsouls.net/showthread.php?33611-Bloodtide-khorne-daemons

Khorne Daemon Prince Continue reading

First 6E Apocalypse Game

I try to play in at least one Warhammer 40K Apocalypse game each year, although I think I missed 2012.  Olde World Gaming hosted a 40,000 point game this past weekend pitting the forces of Order (plus some daemons and Dark Eldar) against the forces of Awesome (Chaos/daemons/traitor guard, Tyranids and some Tau).

I like the rulebook; I picked up the iPad edition.  It’s pretty easy to get through it when needed.  The game was fun, and while our team won, the final score of 79 to 74 was essentially a tie.  We got in 3 rounds in just under 7 hours and using the Exterminatus table helped clean up the game just before the 3rd round.  Good fun had by all.

Here are some pictures of the board as we were getting started.

20131216-130200.jpg Continue reading

Twin-Linked GT Armies on Parade (part 2)

Here are the rest of the pictures that Keith took as promised last night.  I really wish I had taken pictures because there we so many armies that were very nice looking.  Out of 60 armies, 20 were selected by the judges for final scoring.  I would say that there were probably 30 armies (or half the field) that could have made the final cut – Keith’s Tau included.  Not having played at GTs outside the local area I’m not sure if this is normal, but we have a ton of excellent artists that make their way to Great Escape Games for large events.

Elizabeth Foster – 2013 Bay Area Open Champion

20131211-074429.jpg Continue reading

Related Posts Plugin for WordPress, Blogger...